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Posts relating to Miasmon :

5 years ago

Progress Report

◊ Posted by A β Pseudolonewolf
I didn't write a Weekly Update this week, apparently, so I thought I may as well inform you of what's going on with Miasmon...

Beta testing is still going on, and there are many bugs to fix, graphics to add, mechanics to change... so that's going to take quite a bit of time, I'm afraid.

What's going to take even more time though is completely writing the plot. It seems that the current plot was inadequate to the testers, something that I don't disagree with, so I'd like to rewrite it.
I'd use the same 'ingredients' and everything - the characters that I've developed, the world, and of course the mechanics, graphics, etc; all the assets that I've made.
But the plot probably does need rewriting since it has no central conflict to it, or goals, and doesn't really go anywhere at the moment. It'll be a rearranging of parts rather than starting with a clean slate.

This is a set-back, and will make testing take even longer, but hopefully it'll produce a better game.

I'm not sure that I can give an estimation of how long anything will take, though. I'm halfway through planning a better plot at the moment.

Also, aren't Blurbs such wonderful things? Yes, THAT was totally a great idea. Looking at my own blurbs page makes me feel so happy, so glad to have made this site and to spend time here.
6 years ago

Beta Testing is beginning!

◊ Posted by A β Pseudolonewolf
Categories: Beta TestingMiasmon
Yes, finally, I may be starting the beta test for Miasmon! Maybe. Perhaps. I think I've got it ready now, but it's scary to actually finally show it to people after working on it in private for so long. By the time most people read this, though, the testing may have already begun.

People keep asking me if I've finished choosing testers, or whether they're 'too late'. I tried to explain in another post that the choosing won't work this way.
It's very informal, and there's no 'choosing stage' that has formally 'ended' or anything. Since testers will have the position permanently, I'll choose new ones periodically.

What I'm going to do with Miasmon specifically is let this first group play it first, then I'll fix up some things that they report, and then select a second wave of testers who'll be able to play the fixed-up version in a way that the original testers no longer could.
So if you've not been chosen yet, it doesn't mean that you won't be chosen at all.
6 years ago

Weekly Update

◊ Posted by A β Pseudolonewolf
Categories: Miasmon Weekly Updates
I'm still looking for beta testers for Miasmon, just to be clear about that. I didn't intend to pick them all in a single day or anything; I meant to give a week or two for people to volunteer on the relevant news post thing.

I'm still adding finishing touches to the game anyway, so it's not ready for testing just yet. I thought it would be sensible to seek testers in advance though.

I notice that a lot of people have volunteered already, and I've read all the comments, but not any PMs that I've received. Sending me a PM doesn't make you more likely to be chosen, or heard; if anything, it makes you *less* likely to get chosen because once I've read a PM, it disappears from my inbox, and is awkward to check again later. I also have to read them individually, rather than all from one page. It's inconvenient...
Since I'm not choosing anyone straight away, I prefer to have time to think about the comments, and to have the chance to easily view them all in one place before choosing.

I distinctly said that I wouldn't be choosing people that I didn't recognise, because I can't trust strangers.
This isn't just because of rampant paranoia, as such; it's really the only reasonable path that I can take.
I've devoted a long, long time to working on Miasmon, and if it gets out before it's meant to, then my efforts would have been wasted, and I won't be able to make money from the game.
As such, I just can't take the risk of letting complete strangers volunteer.
Any stranger can 'sell themselves' effectively from a single comment. Anyone can lie... Most people would be genuine, and I wouldn't think otherwise, but I just can't afford to gamble on it.
You might be the most reliable person in the world, but I don't know that from one comment because I don't have the ability to look into your mind.
I'm really sorry that I would have to reject people for this reason, since I understand what it's like to be a watcher rather than a participator - I don't exactly comment on other sites myself - and a lot of you did sound like lovely people... It annoys me so much though to think that there *are* horrible people in the world who might lie and manipulate in order to achieve nefarious ends. I hate how their existence means that I can't afford to choose everyone who volunteered, in good faith...
If I hadn't spent so long on Miasmon, I might be willing to risk it, but I just can't... D:

I also noticed that some people volunteered despite being under the age of 16. I won't be choosing any of those.
Arguing with my about my specified age range isn't going to make me like you, since it'd suggest that you'd argue with me during testing too.

It's likely that I'll only choose 'a handful' of people due to trust issues and my desire to avoid 'conflict' of any kind during the testing.
I don't want to have to argue with assertive people, or to put up with their forceful criticisms that are meant to be 'constructive', but which just come across as them trying to get their way or assert dominance... I've seen things like this before, and I want to avoid that frustration.

"I have this suggestion."
"I am sorry, but I don't like that suggestion and won't add it."
"Yeah, well, my suggestion is great, you really need to add it for the following reasons."
"I already said that I don't intend to add that..."
"People won't like the game if you don't add my suggestion. This game SUCKS without it. Also, insults."
...Basically, some people seem to speak as if they are my boss, rather than my helper.)

Anyway, if you haven't volunteered yet but are interested, then please comment on the previous news post about it.

I may or may not end up using the S FLIGS thing to show who I'm choosing. I'll use -S to mark 'no', +S to mark 'probably', and nothing to mean 'undecided, maybe okay for the second wave'.
Since there'll probably be 'waves' of testers... A first bunch, then after I've fixed some things, a second bunch to play the newer version, who'd have more enthusiasm than the people who'd already been playing for a while.

(Hmm, I would use the S rating things if other people hadn't already done that... It's harder to see who I've marked if the letter is already coloured by other peoples' votes.)

Oh, and by the way, as I said before, I'm not looking for people to 'help me fix bugs' as such. I noticed that some people talked about how their 'programming experience' would 'help' me to fix bugs. If anything, I'd probably just find it obnoxious if people went on about technical things that they thought they understood, as if showing off or something. Chances are I'll understand the cause of bugs just by hearing that they've happened, so merely reporting them would be enough.
I'm more interested in *hearing what people think*, rather than looking for bug fixers. I want to balance the game, primarily; to make it fun, rather than just to make sure it works.

I'll continue working on the finishing touches now... and will hopefully be able to begin testing in 'about a week'. Or so. Maybe. Something like that. I think. Perhaps.